Tag Archives: game development

Unity3D components and code snippets

Last update: Feb 25, 2016 I've been using Unity3D a lot these days for business and pleasure. I've been posting some of my code to gists on GitHub to serve as examples or as open-source components. I thought that I should collect them in one place to make the good stuff easier to browse. I […]

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Unispawn

I've been working a lot with Unity3D recently, and sometimes it can come in handy to have multiple instances of the editor open at once. On Mac, this works fine, but due to how the dock works, it's awkward to launch more than one instance, requiring you to root around in the app bundle and […]

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