Category Archives: Game Design

Analogue and Digital

I just finished playing Christine Love's Analogue: A Hate Story. I would like to share with you my thoughts on the design, themes, and ramifications of the game, hopefully without revealing many plot or character details that could spoil the experience. Analogue was a remarkable game that stirred up a wide range of emotions. I […]

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Tales From The Back Burner: Zero Gravity Movement Game Prototype

I'd like to show off some projects of mine that are currently on the back burner, to avoid them from gathering too much dust. Here is a video of a game prototype I was working on in UDK. My idea is to express the feeling of being in zero gravity in a way that hasn't […]

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