Category Archives: Games

Processing for Programmers

Processing is a wonderful little language. It’s designed to be easy to pick up by artists who want to learn some programming, etc. However, it’s a real programming language. If you haven’t played with Processing, I’d recommend you go do that right now. They have a great series of tutorials, and of course the entire SDK is [...]

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Tales From The Back Burner: Zero Gravity Movement Game Prototype

I’d like to show off some projects of mine that are currently on the back burner, to avoid them from gathering too much dust. Here is a video of a game prototype I was working on in UDK. My idea is to express the feeling of being in zero gravity in a way that hasn’t [...]

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Nidhogg: First impressions

I was fortunate to get several chances to play Nidhogg at GDC 11. I’d like to share my first impressions of the game. Nidhogg is a brilliant fighting game for two players created by Messhoff (Mark Essen.) I suck at most fighting games, although I have a lot of respect for the people that play [...]

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