Monthly Archives: June 2012

Analogue and Digital

I just finished playing Christine Love's Analogue: A Hate Story. I would like to share with you my thoughts on the design, themes, and ramifications of the game, hopefully without revealing many plot or character details that could spoil the experience. Analogue was a remarkable game that stirred up a wide range of emotions. I […]

Posted in Game Design, Game Reviews | Leave a comment